Life Forms
Agriculture, environment, sustainability and life sciences.
Students work with living systems — growing, measuring, testing and observing — to understand food, environment and sustainability as practical disciplines rather than chapters.
- Agriculture
- Environment
- Sustainability
- Life sciences
Machines & Materials
Electronics, robotics, making, coding, sensors and technology.
A build bench for circuits, sensors, code and mechanisms. Learners move from wiring a first sensor to assembling a working machine that solves a defined problem.
- Electronics
- Robotics
- Coding
- Sensors
- Making
Human Services
Healthcare, retail, customer service, hospitality and entrepreneurship.
Service-sector skills practised through role, scenario and simulation — the communication, care and commercial judgement that classroom theory rarely reaches.
- Healthcare
- Retail
- Customer service
- Hospitality
- Entrepreneurship
Media & Creative Technologies
Photography, video, audio, design, communication and digital content.
A working studio for capture, edit and publish. Students produce real artefacts — a film, a campaign, a podcast — and learn to critique their own output.
- Photography
- Video
- Audio
- Design
- Digital content